Guide to contributing to the game: Difference between revisions
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This is more of an index to contributing to the game. Note that your solutions might not be used and it is possible for them to even be ridiculed. Please do not take offense and try to get as much constructive criticism out of it as you can. If your work does get put in, than congratulations!! | This is more of an index to contributing to the game. Note that your solutions might not be used and it is possible for them to even be ridiculed. Please do not take offense and try to get as much constructive criticism out of it as you can. If your work does get put in, than congratulations!! | ||
I hope this covers everything, if not, | I hope this covers everything, if not, you may ask any questions in the corresponding section of our [https://discord.gg/qv5rTHQW2a Discord]. | ||
== Ideas == | == Ideas == | ||
So you have an idea and don't know where to post it? Simple... check if it's already been submitted and if it hasn't, post it [ | So you have an idea and don't know where to post it? Simple... check if it's already been submitted and if it hasn't, post it in the [https://discord.com/channels/908082639704064051/929825914290864148 #suggestions] channel in our discord. | ||
== Icons, glyphs, sprites, animations... images == | == Icons, glyphs, sprites, animations... images == | ||
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For an overview on spriting see our [[Guide to spriting]]. | For an overview on spriting see our [[Guide to spriting]]. | ||
You have what it takes to make a 32x32 pixel image actually look like something? We're always on the lookout for good spriters | You have what it takes to make a 32x32 pixel image actually look like something? We're always on the lookout for good spriters! | ||
== Coding == | == Coding == | ||
A code [[Understanding SS13 code|overview]] is available as well as a [[SS13 for experienced programmers|guide for experienced programmers]]. | A code [[Understanding SS13 code|overview]] is available as well as a [[SS13 for experienced programmers|guide for experienced programmers]]. | ||
The | The coding-related discussions generally happen in the coding section of our discord. | ||
== Mapping == | == Mapping == | ||
A [[Guide to mapping]] is available. If you have any additional questions please ask | A [[Guide to mapping]] is available. If you have any additional questions please ask in our coding section in our discord. | ||
== Development and contribution guides == | == Development and contribution guides == | ||
SPLURT Station 13 is an open source project, so anyone can contribute to it. Here are a few guides to help you if you're interested in contributing. | |||
{{Devguides}} | {{Devguides}} | ||
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== Helping with SS13 == | == Helping with SS13 == | ||
See [[Setting up git]] to see how to commit your code, images, map updates or anything else to the | See [[Setting up git]] to see how to commit your code, images, map updates or anything else to the SPLURT station repo. | ||
{{Contribution guides}} | {{Contribution guides}} | ||
[[Category:Coding]] | [[Category:Coding]] |
Latest revision as of 18:15, 5 September 2023
This is more of an index to contributing to the game. Note that your solutions might not be used and it is possible for them to even be ridiculed. Please do not take offense and try to get as much constructive criticism out of it as you can. If your work does get put in, than congratulations!!
I hope this covers everything, if not, you may ask any questions in the corresponding section of our Discord.
Ideas
So you have an idea and don't know where to post it? Simple... check if it's already been submitted and if it hasn't, post it in the #suggestions channel in our discord.
Icons, glyphs, sprites, animations... images
For an overview on spriting see our Guide to spriting.
You have what it takes to make a 32x32 pixel image actually look like something? We're always on the lookout for good spriters!
Coding
A code overview is available as well as a guide for experienced programmers.
The coding-related discussions generally happen in the coding section of our discord.
Mapping
A Guide to mapping is available. If you have any additional questions please ask in our coding section in our discord.
Development and contribution guides
SPLURT Station 13 is an open source project, so anyone can contribute to it. Here are a few guides to help you if you're interested in contributing.
- File:Arcade.gif Guide to Contributing to the Game
- File:Disk.gif Setting up Git (TG13 Source Control)
- File:Disk.gif Guide to working with /tg/station as an upstream repository
- File:Disk.gif Downloading the Source Code
- Understanding SS13 Code
- File:PaperTray.png SS13 for Experienced Programmers
- Text Formatting
- File:Arcade.gif More dev guides
- File:Crayonbox.png Guide to Spriting
- File:Blueprint.png Guide to Mapping
- File:Blueprint.png Map Merger
Helping with SS13
See Setting up git to see how to commit your code, images, map updates or anything else to the SPLURT station repo.
Hosting | Hosting a server • Setting up the database |
Contributing | Guide to contributing to the game • Setting up git • Downloading the source code • Reporting issues • Changelogs |
Coding | Understanding SS13 code • SS13 for experienced programmers • Code docs • Coding standards • Getting Your Pull Accepted • Binary flags • Text Formatting • MySQL • DM by example |
Mapping | Guide to mapping • Map merger • Guide to door access |
Spriting | Guide to spriting • Resolving icon conflicts |
Wiki | Guide to contributing to the wiki • Wikicode • Autowiki |