Guide to contributing to the game: Difference between revisions

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This is more of an index to contributing to the game. Note that your solutions might not be used and it is possible for them to even be ridiculed. Please do not take offense and try to get as much constructive criticism out of it as you can. If your work does get put in, than congratulations!!
This is more of an index to contributing to the game. Note that your solutions might not be used and it is possible for them to even be ridiculed. Please do not take offense and try to get as much constructive criticism out of it as you can. If your work does get put in, than congratulations!!


I hope this covers everything, if not, join [[Community|#coderbus]] and ask there.
I hope this covers everything, if not, you may ask any questions in the corresponding section of our [https://discord.gg/qv5rTHQW2a Discord].


== Ideas ==
== Ideas ==


So you have an idea and don't know where to post it? Simple... check if it's already been submitted and if it hasn't, post it [http://tgstation13.org/phpBB/viewforum.php?f=9 here].
So you have an idea and don't know where to post it? Simple... check if it's already been submitted and if it hasn't, post it in the [https://discord.com/channels/908082639704064051/929825914290864148 #suggestions] channel in our discord.


== Icons, glyphs, sprites, animations... images ==
== Icons, glyphs, sprites, animations... images ==
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For an overview on spriting see our [[Guide to spriting]].
For an overview on spriting see our [[Guide to spriting]].


You have what it takes to make a 32x32 pixel image actually look like something? We're always on the lookout for good spriters. There are [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=11 sprite request threads] on the forums.
You have what it takes to make a 32x32 pixel image actually look like something? We're always on the lookout for good spriters!
== Coding ==
== Coding ==


A code [[Understanding SS13 code|overview]] is available as well as a [[SS13 for experienced programmers|guide for experienced programmers]].
A code [[Understanding SS13 code|overview]] is available as well as a [[SS13 for experienced programmers|guide for experienced programmers]].


The most successful coders will hang out with the rest of the coders and maintainers in [irc://irc.rizon.net/coderbus #coderbus] on [irc://irc.rizon.net/ irc.rizon.net].
The coding-related discussions generally happen in the coding section of our discord.
 
There's also a rarely used [http://tgstation13.org/phpBB/viewforum.php?f=5 forum] for coding


== Mapping ==
== Mapping ==


A [[Guide to mapping]] is available. If you have any additional questions please ask [irc://irc.rizon.net/coderbus #coderbus] on [irc://irc.rizon.net/ irc.rizon.net].
A [[Guide to mapping]] is available. If you have any additional questions please ask in our coding section in our discord.


== Development and contribution guides ==
== Development and contribution guides ==


TG Station 13 is an open source project, so anyone can contribute to it. Here are a few guides to help you if you're interested in contributing.
SPLURT Station 13 is an open source project, so anyone can contribute to it. Here are a few guides to help you if you're interested in contributing.


{{Devguides}}
{{Devguides}}
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== Helping with SS13 ==
== Helping with SS13 ==


See [[Setting up git]] to see how to commit your code, images, map updates or anything else to the tgstation repo.
See [[Setting up git]] to see how to commit your code, images, map updates or anything else to the SPLURT station repo.




{{Contribution guides}}
{{Contribution guides}}
[[Category:Coding]]
[[Category:Coding]]

Latest revision as of 18:15, 5 September 2023

This is more of an index to contributing to the game. Note that your solutions might not be used and it is possible for them to even be ridiculed. Please do not take offense and try to get as much constructive criticism out of it as you can. If your work does get put in, than congratulations!!

I hope this covers everything, if not, you may ask any questions in the corresponding section of our Discord.

Ideas

So you have an idea and don't know where to post it? Simple... check if it's already been submitted and if it hasn't, post it in the #suggestions channel in our discord.

Icons, glyphs, sprites, animations... images

For an overview on spriting see our Guide to spriting.

You have what it takes to make a 32x32 pixel image actually look like something? We're always on the lookout for good spriters!

Coding

A code overview is available as well as a guide for experienced programmers.

The coding-related discussions generally happen in the coding section of our discord.

Mapping

A Guide to mapping is available. If you have any additional questions please ask in our coding section in our discord.

Development and contribution guides

SPLURT Station 13 is an open source project, so anyone can contribute to it. Here are a few guides to help you if you're interested in contributing.


Helping with SS13

See Setting up git to see how to commit your code, images, map updates or anything else to the SPLURT station repo.


Hosting Hosting a serverSetting up the database
Contributing Guide to contributing to the gameSetting up gitDownloading the source codeReporting issuesChangelogs
Coding Understanding SS13 codeSS13 for experienced programmersCode docs • Coding standards • Getting Your Pull AcceptedBinary flags‎Text FormattingMySQLDM by example
Mapping Guide to mappingMap mergerGuide to door access
Spriting Guide to spritingResolving icon conflicts
Wiki Guide to contributing to the wikiWikicodeAutowiki