Atmospherics items

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Items

Rapid Piping Device (RPD)
Rapid Piping Device (RPD)
Found in: Supermatter Chamber, Atmospherics, cargo and engi techfabs after research
Used for: Dispensing pipes
Description
The replacement of the old pipe dispenser, it can manufacture (but not deconstruct) several different pipes. Does not consume any sort of ammo or materials to produce pipes. Most often used for spamming a honk ton of volume pumps.

It can dispense regular gas pipes, gas pipe devices, disposals pipes and transit tube pipes.

ATMOS holofan projector
ATMOS holofan projector
Found in: Atmospheric technician's locker
Used for: Cordoning off hull breaches and plasma floods
Strategy: Quickly stop local gas floods and prevent hull breaches from sucking all the oxygen out of a room.
Description
This projects holograms that block gases, but let objects pass. Easily your most effective tool to deal with emergencies - quickly seal hull breaches, stop gas floods and fires from spreading or even create a safe surgery room for Plasmamen.

Fire Extinguisher
Fire Extinguisher
Found in: Extinguisher Lockers, Xenobiology
Used for: Extinguishing fires and the lives of unaware command staff, ghetto jetpacks
Strategy: A fire extinguisher will spray water across the room to put out fires or change your direction in space
Description
This has multiple uses, from ghetto space travel to rocketing yourself down a hallway strapped to a wheeled chair, even to its intended purpose. A good weapon against Slimes. A Chaplain can bless the water in a fire extinguisher to bless an entire stretch of hallway at once. Will need refilling at a Water Tank.

Holds 50 units of water or types of water (like holy water).

Miniature Fire Extinguisher
Miniature Fire Extinguisher
Found in: Emergency Toolboxes
Used for: Putting out small fires, ghetto jetpacks
Strategy: A fire extinguisher will spray water across the room to put out fires or change your direction in space
Description
Functionally the same as a normal fire extinguisher, but has a smaller capacity and can fit into your pockets. Will need refilling at a Water Tank.

Holds 30 units of water or types of water (like holy water).

Advanced Fire Extinguisher
Advanced Fire Extinguisher
Found in: Atmospherics
Used for: Putting out large, hot fires
Strategy: A fire extinguisher that uses Firefighting Foam instead of water.
Description
Sprays Firefighting Foam and needs to be refilled with that instead of water. A tank of firefighting foam can be ordered at cargo.

Fire axe
Fire axe
Found in: Atmospherics
Used for: Burglary and homicide, slipping and having the Clown steal it Rescuing people from locked rooms
Strategy: Quickly smash airlocks, windows and grilles. Pry things open.
Description
This Atmosian heirloom is excellent for quickly getting to the plasma fire that needs to be extinguished. Often the only reason anyone visits Atmospherics - in the wrong hands the axe is great for both burglary and robusting people.

Don't be THAT GUY who walks around with the axe out for no reason. I recommend just putting it in your backpack slot and carrying your backpack around instead.

Emergency Oxygen Tank
Emergency Oxygen Tank
Found in: Atmospherics Office, Emergency Lockers, Internals Box
Used for: As the name suggest, used as an emergency oxygen supply. It's not a question about if you need it, it's a question of when you need it, keep one with you at all time
Strategy: Stuff it in your pocket, belt, or suit slot and leave it there, you'll need it
Description
A small oxygen tank that can be put in your pocket slots, belt slot or even in the suit slot of various other suits. It is typically kept at approximately 16 kPa, which provides just enough oxygen for you to breathe in.

Oxygen tanks of all sizes can be filled by Atmospheric Technicians and are used with a breath mask to set up an internal air supply. Can be filled to 1013 kPa, unless you get creative.

Oxygen Tank
Oxygen Tank
Found in: Tank Storage Unit, Emergency Lockers, Mining Outpost EVA
Used for: Mostly used for hardsuits as it nicely fits in to the suit slot, but is sadly too big for a pocket. Also used for bomb making
Strategy: Don't forget one of these when you grab a hardsuit. Put it on your back if you don't have a space suit.
Description
An oxygen tank with a large capacity and a much slower oxygen consuming rate. A must for miners who like to stay in space for long times.

Can be filled to 1013 kPa, unless you get creative. Can be attached to the back of hardsuits.

Plasma Tank
Plasma Tank
Found in: Tank Storage Unit
Used for: Used for the Singularity Engine and bomb making
Strategy: Handle with care
Description
Used by Engineers for radiation collection from the Singularity Engine, by Scientists for bombs, and your typical scoundrel for lighting fires with a flamethrower or releasing toxins into the air, plasma is the most hunted resource by NanoTrasen. It's the reason you're here.
This is also a high-risk item.

Plasma Internals Tank
Plasma Internals Tank
Found in: Plasmamen, Plasmaman Supply Kit
Used for: Used as a personal supply of plasma gas for plasmamen.
Strategy: Put it in one of your pockets and leave it there.
Description
Each plasmaman joins the shift breathing from one of these tanks in their right hand. This plasma tank is able to fit in the belt or pocket slot, but it can also go on the suit storage slot of a space suit or hardsuit. Its volume is much greater than an emergency oxygen tank, but you'll still need to refill it during longer shifts.

Atmospherics Gear

Welding Helmet
Welding Helmet


Atmospheric Technician's Firefighting Helmet
Atmospheric Technician's Firefighting Helmet


Firesuit
Firesuit


Black Gloves
Black Gloves


Hazard Vest
Hazard Vest


Tool Belt
Tool Belt


Atmospherics Hardsuit Helmet
Atmospherics Hardsuit Helmet


Atmospherics Hardsuit
Atmospherics Hardsuit


Optical T-Ray Scanner
Optical T-Ray Scanner

Equipment

Air Alarm
Air Alarm
Found in: Every room with atmospherics
Used for: Sniffing the atmospheric status near it, sending alerts if something isn't right and controlling the room's vents and scrubbers
Strategy: Install it in a room wall and it'll find the vents and scrubbers in the room automatically
Description
To use an Air Alarm, first swipe your ID card across it to unlock it. Then click the Air Alarm with a free hand to access it's control panel.
Control panel options:
Activate Atmosphere Alarm: The alarm will show on atmospheric alert computers and alerts silicons.


Panic Siphon: Disables all vents in the area and quickly drains all gases.


Vent Controls: Changes the settings of vents in the area:

  • External on, Internal off: will drain/add air from the tile the vent is on to make it reach the selected pressure. All air being moved goes into/comes out of the pipe the vent is attached to. Set to 0 to drain air, or pressurise to specific levels.
    Useful for precise pressure control, like room air.
  • External off, Internal on: Drains/adds air to the tile to get the pipe attached to the selected pressure level. Setting a vent to internal and the desired pressure to 0 causes ALL gas which enters the pipe to be shunted out onto the tile.
    Used for when you want to move gas quickly, like in the Supermatter chamber.
  • Both on: completely useless. Don't bother.


Scrubber Controls: Controls the scrubbers in the area. Select specific gases to be filtered. Choose between two settings for the scrubbers, scrubbing and syphoning.

  • Scrubbing filters out any gases that are selected in the Filters section.
  • Siphoning indiscriminately sucks up all gases.
  • Range specifies how effective the scrubbers are - on Normal range they only work on their own tile, while on Expanded they work in a 3x3 range.


Operating Mode: you can select a preset mode for the scrubbers and vents in the area:

  • Filtering: Default mode, scrubbers are set to filter CO2 on their tile, vents are set to keep the area at normal pressure (101.3 kPa).
  • Contaminated: Scrubbers now filter all harmful gases in Expanded mode, vents are set to normal pressure
  • Draught: Scrubbers are set to Siphon and vents are set to twice the normal pressure.
  • Refill: Scrubbers are ON and vents are set to three times the normal pressure.
  • Cycle: Panic siphons all air, then switches to Filtering mode.
  • Siphon: Scrubbers are set to siphon, vents are OFF.
  • Panic Siphon: Scrubbers are set to siphon (Expanded), vents are OFF.
  • Flood: Emag/malfunctioning AI only. Disables scrubbers, sets vents to max output and disables their pressure checks.
  • Off: Both scrubbers and vents are OFF.


Alarm Threshold: Lets you change the minimum and maximum settings for pressure and temperature to automatically trigger the alarm.

Guide to building an Air Alarm.

Guide to hacking an Air Alarm.

Fire Alarm
Fire Alarm
Found in: Every room
Used for: Automatically closes the fire doors in case of fire
Strategy: Pull leaver to close down an area so only people with Crowbars can leave
Description
Used to toggle all fire doors in an area.

Guide to building a Fire Alarm.

Tank Storage Unit
Tank Storage Unit
Found in: Engineering, Atmospherics, Mining Station, E.V.A., Toxins
Used for: Distributing air and plasma to those who need it
Strategy: Just choose what you need
Description
Dispenser filled with 10 oxygen tanks and 10 plasma tanks (except the ones located in E.V.A. and Mining Station have only oxygen tanks). Can be moved by unsecuring with a wrench and dragging.

Canister
Canister
Found in: Emergency Storage, Maintenance, Atmospherics, Toxins Lab, made with metal
Used for: Used for holding and transporting gases like Oxygen, Plasma gas and the like
Strategy: Place around hallways, wait for Assistants to open them for no reason
Description
When new and before use, or when almost fully emptied, a label can be selected from its interface. This will change its color to indicate what it may contain (or fooling people into thinking it contains Oxygen and not Plasma).

Canister frames be made with Metal. Then finished with more Metal.

They have a Temperature limit of 10000k and a Pressure limit of 500000kPa. Canisters have a shield that when turned on prevents gasses inside the canister from damaging it allowing for extremely high pressures and temperatures as long as you have power, the higher the temperature and pressure inside, the higher the draw (it should peak around 25 kW). If there is no power, they will use an internal battery that can be upgraded/replaced.

Canisters containing 300 kPa or less can be disassembled with a welding tool. Canisters will leak when damaged.

Portable Pump
Portable Pump
Found in: Locker Room, Atmospherics, Hallway outside the Atmospherics office
Used for: Filling a room with air. Can also be use to suck the air out of a room
Strategy: Set the pump direction to out, set your target pressure (most likely 101.3 kPa), turn it on, and it re-pressurizes a room until its air runs out
Description
Out with the good air. It both sucks and blows. Be sure to connect it to the blue ports outside Atmospherics to fill it up with delicious air mix beforehand. Breaks over 5000 K or 50000 kPa.

Portable Scrubber
Portable Scrubber
Found in: Locker Room, Atmospherics, Hallway outside the Atmospherics office
Used for: Cleaning the air from Plasma gas and other unwanted gasses. Also used for emptying Plasma Tanks and Oxygen Tanks
Strategy: Pull it to the leak, put it on maximum power and turn it on
Description
In with the bad air. Flip it on to filter out the bad gases very slowly. Connect it to the red ports outside Atmospherics to empty it out once it's full. Make sure you also re-fill the area with clean oxygen. Breaks over 5000 K or 50000 kPa.

Space Heater
Space Heater
Found in: Emergency Storage, Maintenance, Atmospherics
Used for: Heating up a cold area
Strategy: Set heat to high and drag it along with you to prolong a spacesuit-less space walk
Description
Made by the Space Amish, it can reliably heat up a room to livable temperature. Uses a Power Cell to function. All Space Heaters come default with a 1000 watt power cell -- keep it in mind if you need a free cell.

Freezer/Heater
Freezer/Heater
Found in: Medbay, Atmospherics, Science, Kitchen, Engineering
Used for: Cooling/heating gasses in pipes, Cryogenics Chamber
Strategy: Chill/heat gases
Description
Will cool/heat any gasses in the connected pipes. Can be used to cool down gasses that come in through waste after a fire.

Guide to building a Freezer/Heater.

Pipe Dispenser
Pipe Dispenser
Found in: Atmospherics
Used for: Making pipes and pumps
Strategy: It is still possible to dispose of pipes and pumps into it when it's in movable-mode
Description
Using a Wrench will toggle it between movable- or dispensing-mode.

When in dispensing-mode and in a powered room, it can dispense pipes and pumps for use.
You are able to dispose of unwanted pipes and pumps by using them on the Pipe Dispenser.

List of dispensable items:
Pipes:
  • Regular pipes: The station is infested with these things and you want to add MORE!? Place down manual valves to crush the hopes and dreams of any would-be plasma flooding AI.

Devices:

  • Connector: Used to attach canisters, pumps or scrubbers to a pipe network. If you can't get a pipe network easily to the filter loop, an empty canister can be a good substitute.
  • Unary vent - See: Vent. Once placed down it will have to be turned on by activating it at an Air alarm terminal.
  • Gas pump: The basic pumps you'll find all over Atmospherics. Good for precise pressure levels. Goes up to 4500 kPa.
  • Passive gate: Think of it as a one-way manual valve, but electronic. Doesn't pump gas, but lets certain pressure through. Can let up to 4500 kPa pressure through. It should be noted that its on status can be easy to miss, being just a small red/green light.
  • Volume pump: A bit like the gas pump, but pumps via volume rather than going for pressure. 200 l/s (~9000 kPa) is its max output. Faster than a gas pump (you can fill canisters up past the standard 4500 kPa pressure!), so best used in systems where precise pressure isn't needed (such as anything to do with the waste loop).
  • Scrubber: Self explanatory, scrubs the nasty out of things, or acts like a vacuum. Like unary vents, needs to be turned on by an Air alarm terminal after wrenched into place.
  • Meter: Wanna know how much gas (and its temperature) is in a pipe? Use these.
  • Gas Filter: Them big ol' blocks of things that ring Atmosia, takes certain gasses out. Filters them, if you will.
  • Gas Mixer: Like a filter, but mixes gasses instead of filters. There is one in Atmosia that mixes nitrogen and oxygen.

Heat Exchange:

  • Pipes: H/E pipes transfer temperatures between the environment and gas within'. Besides looking spiffy, you can place some in space to super-duper cool gasses, or create a burning length of death pipe.
  • Junction: Turn that regular pipe network into a H/E network, and back again! After all, you have to get that gas safely into space somehow!
  • Heat Exchanger: These strange and esoteric devices equalize the temperature between two pipe networks without actually mixing the gasses. To use, place them facing each other. (So you're going to need at LEAST a 1 X 4 area to set this up.)

Disposal Pipe Dispenser
Disposal Pipe Dispenser
Found in: Atmospherics
Used for: Making disposal pipes and other disposal equipment. Mostly used for repairs or making experimental transit-systems
Strategy: Dispose of the entire waste system extra pipes you dispense by dragging them onto the disposal unit
Description
Using a Wrench will toggle it between movable-mode and dispensing-mode.

When in dispensing-mode and in a powered room, it can dispense pipes and other disposal equipment for use.
Despite not being able to pick them up with your hands, you can drag the pipe onto the dispenser to dispose of extras.
See information here how to modify the existing ones or make your own disposal pipes.