Janitor

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Revision as of 23:52, 6 September 2023 by Insectra! (talk | contribs) (Created page with "{{JobPageHeader |headerbgcolor = lightgreen |headerfontcolor = black |stafftype = SERVICE |imagebgcolor = #eeeeff |img_generic = Generic_janitor.png |img = Janitor.png |jobtitle = Janitor |access = Janitor's Closet, Maintenance |additional = N/A |difficulty = Easy |superior = Head of Personnel |duties = Clean up trash and blood. Replace broken lights. Slip people over. USE THE WET FLOOR SIGNS! |guides = no external guides |quote = You point a...")
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SERVICE STAFF
File:Generic janitor.png
Janitor
Access: Janitor's Closet, Maintenance
Additional Access: N/A
Difficulty: Easy
Supervisors: Head of Personnel
Duties: Clean up trash and blood. Replace broken lights. Slip people over. USE THE WET FLOOR SIGNS!
Guides: no external guides
Quote: You point at the wet floor sign.

Your job is to mop up blood, oil, dust and vomit, replace broken or missing light bulbs and tubes, and pick up litter. It's more fun than it sounds!

Bare minimum requirements: Replace broken lights. Run around space cleaner-ing overly large messes in case of demons. If you are going to wet floors, use wet floor signs.

Stellar Patrol, it's not a job, it's an adventure!

You have the most important time consuming, under appreciated and eventually pointless job on the station. You keep small areas from looking shitty while the areas you've already cleaned are covered with blood and litter again. You'll clean floors, toss out junk, replace broken lights and overall, keep the station resembling a workplace and not an anarchist playground!

Do not surrender to the overwhelming dirtyness of a rotten-to-the-core-station, only you and your mop's deeds, nevertheless how insignificant they may seem, are the ones who protect the station's virtue; For a clean floor without blood nor stains, leads to peace, corners that yet remain virgin of the scum and trash, maintain order, and lightbulbs in even the darkest hole of malice and crime, shall lead to safety.

Equipment

Much of this equipment is acquired from your JaniDrobe vendor in your Custodial Closet or for 'free' in the Service Techlab and the Autolathe, in Cargo.
Galoshes that prevent you from slipping on wet floors and items such as bananas and the clown's PDA, but do nothing on space lubed floors
An extremely convenient spray bottle of space cleaner that will sadly run out quickly and need to be replenished by chemistry. These don't wet the floor, so you don't need to carry around signs/a projector and wear galoshes. The crew would much rather you use this over running around creating obnoxious safety hazards, but you can't refill them nearly as easily as a cart.
Three space cleaner foam grenades.
A bucket for filling your janitorial cart. You can put it in your bag full of water for an emergency refill, somehow. Can be worn, but doesn't really do anything apart from making you look stupid. Try checking if it's empty first.
A mop for mopping floors. Need to be wet regularly. Fits in your backpack
A broom for sweeping trash. Click to sweep toward the tile you're facing, or press 'Use' it to wield in both hands and start pushing trash you walk over. Predeterminated weapon agaisnt Grey tiders among other entities of evil.
Some wet floor signs. You can wear them for some very basic brute damage protection, don't expect it to save your life from anything other than a drunk assistant.
A holographic sign projector. You can press 'Use' to clear all the ones you've put down. Much more useful and convenient than having to go back and collect physical signs.
A bio-suit and its hoodFile:JaniBioSuitHood.png. Those protect from direct exposure to chemicals, and contact-spreading diseases. Require internals to protect you from airborne viruses. The suit slows you down. The hood prevents facehuggers from raping you and conceals your identity.
A water tank to fill your janitorial cart from, using your bucket.
Two boxes of light bulbs to refill your light replacer or give to assistants so they can help replace lights.
A light replacer used to remove broken light tubes/bulbs from light fixtures and replace them with new ones with one click. Alternatively, use in hand while standing under a fixture with broken light to automatically replace it. Refilled with light tubes/bulbs (including broken ones) and glass.
A trash bag. Equippable in the exosuit slot of bio-suits, the Janicart and the cart. Use it on tiny or small items to pick them up. Use on a disposal bin to empty. You can also store this in your Janicart. To take it off, right-click the Janicart while ridden, or simply interact with it otherwise.
A box of mousetraps to kill mice that never leave maintenance without assistance
Two bear traps for trapping space bears or your colleagues.
Some paint remover for cleaning up graffiti and floor stains.
A janitorial cart which holds a mop bucket, four signs, a mop, a spray bottle, a trash bag and a light replacer.
A janibelt, a belt that can hold many of your standard issue items.
The janicart, a PIMPIN' RIDE. The key spawns nearby. Drag yourself onto the cart to ride, then insert key into it to be able to start moving. You can remove the key by alt-clicking the janicart. To unbuckle from the vehicle, click the janicart or press 'Resist' (defaults to B).
A wire brush allowing you to remove rust, most notably from walls. It has a noticeable delay, similarly to soap or damp rags. Your trusty keyring, which Heads of Staff can use to grant you access to their whole department. It requires approval through a keycard authenticator, held in each Head's office, can only unlock one department at a time, and expires after 10 minutes.

Jobs on SPLURT station

Command Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer, Quartermaster
Security Head of Security, Security Officer, Warden, Detective, Prisoner
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Science Research Director, Geneticist, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Virologist, Coroner
Supply Quartermaster, Cargo Technician, Shaft Miner
Service Head of Personnel, Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator, Assistant, Lawyer, Psychologist
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Imaginary Friend, Split Personality, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Heretic, Revolutionary, Wizard, Family, Blob, Abductor, Holoparasite, Xenomorph, Spider, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Obsessed, Fugitives, Hunters, Space Dragon, Elite Mobs, Sentient Slime, Regal Rat, Paradox Clone
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role, CentCom Intern